padib said:
Assassin's Creed was developed by the Ubisoft Montreal team. It's the same team that came out with Prince of Persia, Splinter Cell and now Watch Dogs. That's how we knew it was going to be a blockbuster way before its release. Zombi U was made by Ubisoft Montpellier, which in the past made Beyond Good and Evil. Sure I like their games, but they aren't blockbusters. Your argument falls flat on its face. Do you like the sound of your own expressions? Use less biased terms please. Also, even if Zombi U yielded underperforming revenue, it is ranked 10th in the top 10 WiiU games and sold 700m units.
If Ubisoft pushed the market, what would stop them from making sales of 1m like a WW remake? A market is paved, it is created. ZombiU actually showed that the console gave promise. They should not have stopped their effort. |
Ubisoft Montpellier also houses the Rayman franchise (which, of course, you magically left out) and as someome mentioned in a later thread post, Montreal was busy creating game for multiple systems at the time of ZombiU's release and with Montpellier's expertise on Nintendo systems (which had the exclusive Rabbids go home and the best version of Rayman Legends) they seemed like the best studio to tackle this game.
And yes im sure for the scale and budget that Ubisoft spent on ZombiU (which is a parallel to Assassin's Creed, a new IP for a new generation of systems) the game fell flat on its face while AC went on to be massively successful. Both had somewhat metacrodire metacritic scores (81 for AC, 77 for ZombiU) but ZombiU had the added benefit of being exclusive to one console, utilize the gamepad better than any launch title and came with a bundle. Ubisoft has every right to demand more out of nintendo and their console.