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starcraft said:

Its not a misconception at all.  Real-world directly implies visually perceptable.

And there is a barely visuably perceptible difference between these two consoles when measured by any reasonable person that isn't approaching them wiht a fine-tooth comb and an agenda.

I think you're confusing real world performance with perception. For example the perceived difference between 900p and 1080p is seen as pretty small to many people, but the performance difference between the two is pretty huge (44%). If the 1080p version was scaled down to 900p, and those resources dedicated to better in-game visuals (rather than easy trades like AA/AO), the difference would be pretty significant (obviously :p).

It would be true to say that the perceived difference is currently fairly small, depending how sensitive you are to clarity/jaggies (with infamous being the only game on either console to excel both visually and in image quality), but as our sample size of exclusive titles increases the difference should become progressively more obvious.

I expect it will grow pretty consistently for the gen, before shrinking a bit towards the end (since the X1 will likely take longer to fully optimize, unless MS pour a load of money into it).