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I'm sure there's a lot of moments that I really liked over the years, but there was one scene in Fire Emblem: Path of Radiance that really resonated with me.

During Ike's invasion of Daien (the enemy country), you have to fight a battle in one of the more rural villages on the way to the capital. During the intro conversations (you have the option of listening in on NPCs before the chapter begins), it's shown the native Daein citizens aren't very friendly with Ike's army, though the impression I had was that they were simply patriotic.

What really got to me though, was the villager conversations during the battle. Like most Fire Emblem games, you have the option of visiting villagers in their homes mid-fight, which usually ends in your player unit getting an item or a weapon after the NPC cheers you on. One of the houses in this fight was blocked by an enemy soldier. Obviously wanting to get the item, I killed the enemy blocking the door, and went in.

The man inside didn't just give me an item happily though. He started bad-mouthing the player team, calling them invaders and such. He then gave the player an item, assuming they were trying to pillage his home, and reveals that his son died in the previous skirmish, implied to be the soldier blocking the house. It just really shook me at the time. It was done in such a subtle way, I just realized I was the bad guy from his perspective. I think that scene really spoke to me on how war is never as black and white as fiction might lead you to believe.

Little things like that are likely why that title is one of my favorite games. If that wasn't obvious already...XD



NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334