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Aura7541 said:
Glad that he's being completely honest about DX12. Hardware is hardware and APIs can't magically make hardware more powerful.

They can of they are closer to the metal of the GPU. Less power lost in translation. But if there was such a massive loss in power those standards wouldn't have caught on in the first place. Realistically it can only be a small margin that is to be gained. Bu still, any gain is better than none :) Don't forget that XB1 and PS4 both run an ATi card which has Mantle compatiblity. That means a very low level API to get the most out of the card. DX12 be damned :)