Aura7541 said: Glad that he's being completely honest about DX12. Hardware is hardware and APIs can't magically make hardware more powerful. |
They can of they are closer to the metal of the GPU. Less power lost in translation. But if there was such a massive loss in power those standards wouldn't have caught on in the first place. Realistically it can only be a small margin that is to be gained. Bu still, any gain is better than none :) Don't forget that XB1 and PS4 both run an ATi card which has Mantle compatiblity. That means a very low level API to get the most out of the card. DX12 be damned :)