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AndrewWK said:
SvennoJ said:
I like it, great to play for a bit after a long game session. It looks awesome on a projector, but that also makes it a bit harder to play, hard to focus on both sides at once when they're far apart.

Why is it pretentious? I don't understand why that word always gets thrown around with indies. Giving something a bit of a back story (I wouldn't even have noticed there was one with this if it weren't for reviews) automatically makes it pretentious?


Because it tries to convey emotions thorugh the enviroments and wants to build a depper naravive then it actually. It tries a bit to hard to be artsy but just a little bit. I still liked it a lot and maybe they will be able to fullfill their ambitions in the next game. 

 

I mean some reviews really annoyed, they are whacking this game for being pretentious while giving Transistor top scores. Altough I would agree with the score of most major sites. I still really like it

I guess I like the pretentious stuff, gives it a bit of uniqueness. Sure it could have been two generic space ships flying through hoops instead of a bird and fish, yet it seems a bit more interesting this way. The after level bits are hit and miss though. Controls akward and I can see what you mean with trying a bit too hard in those parts.

Transistor deserves the better scores, the gameplay is great. I didn't like the story presentation in Transistor though, too fragmented and the nattering voice over started to grate. Sometimes just music is the better way to go.