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SubiyaCryolite said:
Mr Khan said:
S.T.A.G.E. said:
Mr Khan said:
SubiyaCryolite said:
The only ports I'd consider "bad" are those with low or inconsistent performance and I'd blame Nintendo's R&D department for that.

We're talking about the ones with removed modes of all sorts, more. Like Splinter Cell Blacklist missing co-op, or Arkham Origins missing multiplayer.


They do that because they know its not worth the investment with Nintendos installed base. These people watch consumer activity and pay attention to sales. 

Again, though, cyclical. If they give the platform the inferior version, why not expect Wii U owners to go elsewhere? And if you're then encouraging them to go elsewhere, why develop for Wii U at all?

It's the same madness to do with Call of Duty on Wii U, really.


Im not sure about DLC but online modes might be removed because of fewer players online. I dont own a single CoD game on the Wii U but I understand the number of players online is tiny compared to every other platform. If one of the biggest console multiplayer games has so little activity relatively smaller games like Batman AO cant really be blamed for ditching the feature entirely.

In Tekken it can take anywere from 10 seconds to 3 minutes to find a friendly or ranked game and thats with players from all over the world (not just one region). Othere games I play online [on PC] like Dirt 2, Battlefield (BC2, 3 and 4), Super Street Fighter IV and even Skull Girls connect almost instantly. Im guessing there are less people online.

dont need to guess sales speak for themselves