Kresnik said:
- Are the kinds of games which are bound to sell well on Nintendo platforms being ported to a higher standard; or is the fact that they're being ported to a higher standard the reason they sell better on Nintendo platforms? I suspect the former. |
Almost definitely the former. As much as i hate that the state of affairs is the way it is, Nintendo essentially needs to pay to get a few third party success stories on their platforms before they'll be considered for top-tier development in general.
In this way, their rescue of Bayonetta and Devil's Third could be significant, assuming either or both games do decently well. The next step up, then, would be forming a Sony-like partnership with Destiny, big new 3rd party IP to make it best on Nintendo platforms (although this would only be possible from the outset if Nintendo had competitive hardware. Hence the conundrum).
Ultimately they're doing an okay job seeking alternate resources, like the Tecmo-Koei and Sega partnerships, Bayonetta and Devil's Third, they just need to greatly expand the quantity of such efforts, without throwing money at any old project, good or bad.

Monster Hunter: pissing me off since 2010.







