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Yakuzaice said:
Vena said:

It can't be accounted for in the May numbers. I highly doubt the WiiU was selling at 8.5k until the last TWO days of the month.

It makes a whole lot more sense than the Wii U selling 100k+ the first week of June.  It only averaged 12k in April, not surprising that sales would be somewhat depressed with a new bundle coming up.  The only other sales data we have for week two of MK is the UK and Japan.  Both saw sales of MK drop by more than three quarters, and Japan saw hardware sales decline (no HW numbers for UK, but with such a large SW decline it seems unlikely they were up).

How much do you think the Wii U was doing in the first three weeks?  Because there is only 35k to go around after removing the MK bundles.  Unless the Wii U sold zero units in the first 5 days of the MK launch week, and zero non MK bundles after launch, the weekly average will be pretty close to 8.5k.  Even if it only sold 5k non MK bundles in week 4, that is just 10k per week the first 3 weeks.  That 30k week 4 would also mean a 123k week 1 of June if you believe the 4.1x is for that week.

That's still not really on point though. We never HAD a week post launch.

Reggie's quote is of the week following release, we had two days... and his quote was well INTO June. Yes, the WiiU could have been pulling hypothetical 8.5k units but the numbers at current as we see them for May are of little relevance to a quote that came in the following month. You're looking at: (Two days of end of May + five days in June)/3rd Week of May #s = 4.1x.

The two days of May are, what, 25k+ given the bundle figures? Let's round it to 35k. That's already ~4x the number of our hypothetical 3rd week. Then that means that the WiiU in June sold zero units if the third week was only 8.5k to match with Reggie's quote. Anything more, his number would have been bigger.