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Game_God said:

I just want to add that additionally to the benefits of ownership over Capcom IPs & the skilled manpower. it would be a paradigm shifting acquisition in Japan for other game companies.
Think about it, with PS4 dev costs & lackluster sales, Japanese game companies like SE, Namco, Konami, who have been turning their back on Nintendo for a few years now, would have almost no choice than aknowledge Nintendo prevalence in the Japanese Market, resulting in the possible coming back of IPs like Winning Eleven, Metal Gear, Final Fantasy, Tales of, Tekken...
There's more in it for Nintendo than just buying/owning Capcom.


I am glad someone thought about this as well. Ever since the new gen of consoles came out it pretty much ripped the gap between indie and AAA titles wide open. So a company with little money could not invest heavily in AAA development and resort to... mobile games... *shudder*

With saying that, developing on the Wii U and 3DS will cut the production costs for Capcom and other struggling Japanese developers.

I am not saying to develop exclusively for Nintendo but why make 1 AAA game when you could make 3 A or AA games? Just makes more sense to me.



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