Rankstrail said:
the composite thing was allowed by psp 3000 via hardware, the fusa plugin is terrible, I dont's see why you want to change the clock on the vita, even on oem pc they don't allow you to do so, on psp only a few games used the feature officially and it was hidden from the user, maybe some games already set different clocks for vita, but it always not a good thing to overclock, a console especially. |
Didn´t know about the psp 3000, I had a 2000, which didn´t allow afaik. The fusa plugin was really laggy to be honest, and I didn´t play much in a TV anyway. The CFW on the PSP has a sub menu that had the option to change the clock in both game in XMB, both are set to default (the game itself sets the clock) but some games like CMR 2005+ the default was 222mhz and lagged a bit so I put in 333mhz to improve performance. I only causes problems if clocked beyond maximum, that is 333mhz, so it wasn´t a problem as I always kept at that value when I needed more performance (except the battery would drain faster).
I didn´t play that game, was it that laggy? Anyway I have some that need a bit of a boost like Worms Revolution and F1 2011 for example, they usually lag a bit.
And I already knew about Wololo and visit it often, but I haven´t got the chance to have an exploit game in time. And another problem is that it cannot connect to the internet afterwards right? At least not to update the fw so I´m not yet sure if I want to do it.







