| vivster said: Won't work with me for several reasons. First, I have a 40" TV that I'm not sitting very far away from. If I lean in I'm starting to see individual pixels. Second, I'm very sensible for graphics. I'm able to discern 720p from 1080p without having a direct comparison. I didn't mind the graphics at the start (first 2-3 years) of last generation. They were still fresh and better than what I saw before. Before that I never owned a gaming PC. Then mid gen I got my first real gaming rig and saw what really was possible. I played on PC for quite a while. When I returned to my PS3 it was just awful. I couldn't even look at my favorite games anymore. I hated how FFXIII-3 looked and performed, how TLOU looked like ass. All those giant pixels and aliasing. I literally couldn't play Darksiders because of no AA. I got headaches from Star Ocean because of the graphics. I lost interest in Dragon's Dogma because of the lacking graphics. That's why nobody can tell me that graphics don't matter. Better graphics might not further the gameplay fun but what they do is stop distracting you from it. TLOU and FFXIII still ended up being my favorite games of last gen but I just hated how they were bogged down due to limited power of the console. I shouldn't be hating fun games. Graphics should be the least important thing in a game but they only are if they're good enough to not distract from the experience. PS4 is already weak but seeing X1 and WiiU not even managing the bare minimum is just appalling. |
i get where you are coming from, believe me.. I am a graphics person myself. Thogh i wouldn't go as far as not play a game because it doesn't look as good as I think it could. I also know that those that have sen just how good games can look like, simply cannot unsee it and their brains will kinda just see whats wrong with a picture without even trying.
I am not saying that graphics aren't important. or that resolutions arent important. or even that framerates aren't importnat. I am saying that the industry focus on those things are too much. so much so that all anyone seems to talk about these days are hwta framerate, res, textures, AA implementation...etc a game has as opposed to the actual gameplay and content. Its the equivalent of talking about what kinda camera, special effects, framerate, colour tone a movie is made with as opposed to actually talking about the story/presentation of the movie which at its core is the most important thing in a movie.







