By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

It seems like Miyamoto is so obsessed with trying to find "novel" ways to use the Gamepad that actual convenience and good design has been forgotten. Look at his Project Giant Robot for example, it shows the same painful awkwardness in the name of being "unique".

I never thought I'd say this, but Miyamoto has become more of a liability than an asset to Nintendo.

Time for him to retire.

I think you will be sorry the day he retires. He will be 62 in November. He still works for Nintendo and he still has responsabilities to Nintendo and its shareholders. So even with all his credability in the gaming world, and hopefully also in the office of Nintendo, he has to smile as he does what the board has decided. 

This is what they promised shareholders in januari:

"As a platform in its second year, Wii U is currently in a very difficult position. I would like to begin with what we are going to do with Wii U.

Obviously, under the current situation where the company has to report an operating loss, simply executing a price reduction as a way to defuse the situation is not an option. In the short-term, Nintendo will focus on thoroughly enriching the value of the most significant feature of Wii U, the Wii U GamePad.

 Unfortunately, as the current situation of Wii U shows, we have not been able to fully communicate the value of the GamePad. We also realize that we have not been successful in answering consumers’ questions such as, “What is the difference between Wii U and the previous platform, Wii, and what is the benefit of upgrading it?” By looking at the current sales situation, I am aware that this is due to our lack of effort. What’s even worse is that there even appear to be not a small number of consumers who think the GamePad is one of the accessories for the  previous platform, Wii.

It is more challenging to convey the appeal of the GamePad to consumers who do not engage with video games that often since they do not actively gather information about video games. Therefore, we intend to take on this challenge, and I would like to have this solved before the year-end sales season.

In order to do this, it is obvious that Our top priority task this year is to offer software titles that are made possible because of the GamePad.

We have managed to offer several of such software titles for occasions when many people gather in one place to play, but we have not been able to offer a decisive software title that enriches the user’s gameplay experience when playing alone with the GamePad. This will be one of the top priorities of Mr. Miyamoto’s software development department this year."

http://www.nintendo.co.jp/ir/en/library/events/140130/

 

"Please understand" that the first titles are pushed into 2015: Mario vs. Donkey Kong, Mario Maker and Yoshi's Wooly World .

There are a lot of "Suits" that are willing and able to take all Nintendos assets and IPs, sell it and walk away with the money! As Miyamoto is one of their strongest "assets" he probably guarantees that Nintendo still has some freedom.