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binary solo said:
I wonder if it reduces development costs not to pre-render. Seems to me like pre-rendering only has one disadvantage being it significantly increases file size for downloading. It would make sense to eliminate pre-rendering if it means the game costs less to make. But if pre-rendering costs less then they should keep it.



Yes it's the otherway, real time cutscene takes longer to produce, because you have to chase every single bug, and take care of performance (aka framedrops) at every second. If you pre render them, even in engine, you have control over all of theses things, it's way easier to produce. Again, they have no choice than making everything real time now.