AndrewWK said:
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I don't doubt that there is a market for 6-10 hour games. There is, otherwise most modern FPS/TPS games and such wouldn't have 5-6 hour campaigns.
The main issue I see with that is as soon as people finish the 10 hour game, they're just going to trade it in since there's not much else to enjoy about it, effectively killing the newer game sales. Just as you said, since P4G has so much content and replay value due to the Persona collecting aspect of it (I myself had a blast finishing it), you still have the game even after 2 months have passed and probably will still keep it for months to come.
A game that has a lot of replay value is just inherently better. In the case of the order, I'm not expecting it to be 60+ hours long like P4G since it doesn't fit the game, but these types of games generally have a MP mode as is the case for the Last of Us, which is a fun distraction and keeps people coming back. And most people enjoy a nice little shootout in MP anyway even if its not completely groundbreaking. Then again, I don't see the order being that ground breaking in its single player offering, which is the bigger issue here. BTW I'm not saying that FPS/TPS NEED to have MP modes, but I'm saying that games need to have some form of replay value, whether that be through amazing gameplay/story or just a lot of good content.







