iceboy151 said: I don't get the big deal about the gameplay. The Last of Us didn't do anything unique, but was still a great game. I'm more worried about the performance than anything else. |
TLOU is actually a fine example because if, for instance, they had created a demo of
the scene where Joel is carried, after getting wounded, by Ellie out of the university in a very scripted, interrupted and linear fashion
then a similar impression would have been formed, even though it wasn't a good representation of how the game was
I don't know if people have noticed that we haven't gotten a "montage" for this game. It's always continous footage...which has advantages and disadvantages. The latter being, it does not convey variety or information about what we're not seeing