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iceboy151 said:
I don't get the big deal about the gameplay. The Last of Us didn't do anything unique, but was still a great game. I'm more worried about the performance than anything else.


TLOU is actually a fine example because if, for instance, they had created a demo of 

the scene where Joel is carried, after getting wounded, by Ellie out of the university in a very scripted, interrupted and linear fashion

then a similar impression would have been formed, even though it wasn't a good representation of how the game was

 

I don't know if people have noticed that we haven't gotten a "montage" for this game. It's always continous footage...which has advantages and disadvantages. The latter being, it does not convey variety or information about what we're not seeing