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I agree about the customizable protagonist. It makes the main character soul less. I watched a 40min demo, and from I saw, I think across all the cutscenes the main character did'nt talk once (but they did skip a whole lot from them for the demo's sake). I fear it will be a silent protagonist, I understand the whole ''the protagonist is a extension of yourself'' argument, but I loved shulk as a character. He had a personality, dreams, background, emotions etc... I wanted him (still do) in Smash bros. It's good that I'd be able to make my main character as cool looking as I want, but I'm afraid I won't care for him as a character. But maybe I'm wrong, they did turn the customisable protagonist in Fire Emblem as a full character so we can still have hope. (but even if my fears are true, I'm sure the game will still be amazing)

As for being a direct sequel to the original Xenoblade. I disagree with you. The game ended perfectly and left a sense of mystery and hope for the future of these characters. But those feelings are better left untouched imo. I also don't see where they would go from here. Making a direct sequel would be limiting the story imo, aliens are not possible (or atleast would'nt make much sense) in this Xenoblade universe. The only way it would would be if the game was 100s of years after the event of Xenoblade, and in that case it would still be more of a spiritual sequel than anything.



 

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