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ameratsu said:
yes, i played the ps2 version. and yes, the painting was frustrating in the ps2 version. i found after you got the hang of it, it was pretty easy... though sometimes getting it to recognize the pattern you haphazardly drew was indeed aggravating. With a game as as great as Okami, you take the little bad with the far larger good.

if anything, I'm sick of people equating wiimote controls as inherently superior controls. All i heard after the release of RE4 is how great the controls were and for many people they loved it. I'm sure many people here swear by it... which is fine.
If you take a game like No more Heroes, i think it would lose a huge amount of it's fun factor if you stripped away the wii controls. However, for something like RE4, my preference lies with dual analog controls. Okami could be the same case (perfer dual analog overall vs wiimote overall) for all i know, that's why i am reserving judgment until i try it for myself.

I will make a thread saying which i like more and why after I try them both.

I own both versions of RE4 and extremely dislike the old analog controls now.  While it's true not all games are improved by the Wiimote, there is a reasonable basis behind the idea that Okami could be improved, which is that the most frustrating gameplay mechanic would be streamlined.