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Gballzack said:
Hopefully each stop using online gaming as an excuse for decreasing the content in the games they're comming out with. While an online experience is fun, it should only ever be suplemental, not a necessity of gameplay. Hopefully they also stop using their online services to blur the line between PCs and Game Consoles to allow them the convenience of less resources put towards quality control in that any flaw can be patched later. Why the hell should I have to download a patch for anything on a console game, even if its just a supplementary feature? Why are there upgrade crashes? Why is every flaw I left behind on the PC for the convenience of Consoles showing up in my Console Gaming?! Why do I need to play ranked online battles online to eek out the 60 dollars worth of gameplay I payed for? With higher production costs and increasingly longer development time tables on systems like the 360 and PS3 I see a continuing trend of the increasingly shorter and shorter single player aspect of the game and an increased dependency on multiplayer online functions to create the illusion of a much larger game with only the fraction of resources.

Off topic: How about the people making Wii games that are basically just made for multiplayer such as hte mini game collections or Wii Sports/Play. Using the innovation of motion control as an excuse to make very small low cost games that don't offer much at all except a way to compete against each other using motion control.

I understand it with Wii Sports when it's a pack in (in Japan I don't understand it) or wit Wii Play when it has a controller with it, but what about Rayman or Mario Party or what Playground seems to be doing?

I don't think any game should be full price if it has no substance to the single player game and is only relying on mutliplayer be it online or offline, I think it's a rip off (Shadowrun on 360 included). 

I think a lot of developers are trying to use the Wii for a quick cash in (Nintendo included) on the motion sensing without really making their games deep or meaningful in any way possible. 



Thanks to Blacksaber for the sig!