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bubblegamer said:
Mr Puggsly said:


This difference shouldn't exist in Diablo 3. This is poor optimization, obviously.


Agreed. But we're not developers and have little understanding of the matter. It can't be just because they're lazy developers. There must be a standard amount of work they are willing to put into games like this and the X1 requires a little more work, they're not willing to invest in. This explains the same attitude developers had last gen when dealing with PS3 ports.

This is the correct answer for this particular situation.

Multi-plats are better for comparing the ease of development for the X1 vs the PS4 rather than their power. It would be true to say the PS4's extra power makes it even easier to work with, but in situations like this the power difference itself is irrelevant.