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curl-6 said:
HoloDust said:

I think more than anything, anime-styled Zelda is driving away potential new mainstream gamers.

I'm a fan, and although I really dislike anime (bar few pieces here and there), I will have no problem playing and enjoying new Zelda. But mainstream audience, one that Nintendo failed to impress for so long and make them jump the ship, is not looking for that style - teens today want to watch Game of Thrones, not anime, they are playing Skyrim, not Skyward Sword.

Unfortunatelly, Nintendo and Aonuma are still wearing blinders and failing to aknowledge what sells in the west - is this stuborness, or their "Nintendo culture" agenda, I really have no idea. Of course, it may be they don't care about profits, and want to do whatever they like, but I somehow find that hard to believe.

While I'm overall pleased with the art style, (and just glad it's not Winder Waker fugliness) I have to agree about it not being the smartest move from a commercial point of view.

It would have been better for Nintendo and the Wii U if this had looked like the tech demo. Western mainstream gamers don't want a cartoon Zelda.

Still, it will sell better than it would have if it had been bobble-headed child Link.

That's what I've been trying to say. The art sytle is beautiful, and I truly do appreciate it.

A realistic art style would be better commercially, though. Apparently saying that has gotten me branded as a hater or unoriginal, even though nothing could be further from the truth. 



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