g911turbo said:
To be honest, while the geometry is vastly superior too, I think what we are seeing MORE of is better texture work, lighting/filtering. Kind of like what the Order guys were talking about (filters).
Even 1 year old / current PC games that are cranked to the max fail to reach the same level of realism that some of these most recent games do (at least most of them). I think it's because of lighting/texture/filters more than Geometry...
It's definitly NOT just about geometry anymore, you can only make a ball so round via triangles before it's hard to notice. What makes UC4 look rediculous is what I mentioned above. Looking like ND on top of their game as usual. |
Well, that's a reason why people who used that "diminishing returns" picture in the context of this gen are wrong.
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