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Arius Dion said:
Same shit different gen. Show a great tech demo then pull the okey doke and bust out a lame anime cel-shaded 'creative' artstyle. Smh, Why can't the Zelda team, with Aonuma at its helm, deliver what the majority of fans are yearning for?

The proof is in the pudding, Twilight Princess was the best selling Zelda since OoT, SS was a sale flop, WWHD is a non factor for Wii U momentum.

It leaves a bad taste in my mouth. Its like going to an ice cream shop because outside there is a banner that shows a vanilla ice cream cone, you walk in and the owner tells you, well we wanted to try something different, here's butter pecan sorbet. Wtf?

Tbh, though, after SS why would people be excited about Zelda again? The game was terrible.


SS was a subpar game in ways far beyond just opinion on graphical fidelity, it just wasn't that well made. A lot of barren, empty land and useless floating islands with singular chests on them. The content was recycled far too much, and the combat was sticky. The game faced way to long of a development time (largely because of the wii motion controls) and came out far too late into the Wii's by-then declining relevance for anyone.