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Troll_Whisperer said:
Guys, if you think there is a difference you are deluded. Obviously the human eye can't tell the difference upwards of 6000 triangles. The "diminishing returns" image told us so!

To be honest, while the geometry is vastly superior too, I think what we are seeing MORE of is better texture work, lighting/filtering.   Kind of like what the Order guys were talking about (filters).

 

Even 1 year old / current PC games that are cranked to the max fail to reach the same level of realism that some of these most recent games do (at least most of them).  I think it's because of lighting/texture/filters more than Geometry...

 

It's definitly NOT just about geometry anymore, you can only make a ball so round via triangles before it's hard to notice.  What makes UC4 look rediculous is what I mentioned above.  Looking like ND on top of their game as usual.