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RolStoppable said:
Aielyn said:

That's what they said about Call of Duty.

It has already been pointed out that CoD started out stronger and kept growing with each new release. The same doesn't hold true for Pikmin, so at this point it's pretty clear that you are just arguing for the sake of arguing; you've already run out of any good points you could make.

Pikmin 3 is on a system with an install base of 6.3 million, and sold 0.77 million retail copies (which is a little over 12.2%). Add on, say, 20% digital to bring it up to 0.92 million (about 14.6%), and you're looking at a much stronger performance than the original Pikmin's 1.63 million with an install base of about 21 million (that's about 7.8%). Of course, my real point is that the generation hasn't finished, Pikmin 3 is still selling, and while it may not be selling as much right now because of the Mario Kart 8 deal, think about what happens in about 6 months from now.

Meanwhile, the point with CoD was to demonstrate that a game can take a big leap in sales numbers. It's one of the biggest franchises now, but wasn't nearly as big early on. You want an example of a franchise that was in decline before taking off? How about Metroid? Mario Party? Ratchet & Clank? Diablo? Mario & Luigi? Midnight Club?

It only takes one game.

Also, I'd like to know where you got your crystal ball, because you seem to know a remarkable amount about what Nintendo's developers might be capable of thinking of, in terms of ideas. Personally, I can think of five or six ways that they could go with Pikmin in the next title. And there *will* be a next title.

Also, if you're going to invoke the sales of the NPC Pikmin titles on the Wii, then I'll do the same. Pikmin 3 has outsold both of the NPC titles quite handily, despite being on a much smaller install base. By your reasoning, Pikmin 3 proves the increase in demand for Pikmin.