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BMaker11 said:
VXIII said:
Cleary397 said:
VXIII said:
It is definitely going to be up there among the best ever, PC included. High end PC still has the advantage of higher resolution and fps. Kind of crazy, knowing that the PS4 is " just a mid-range PC ", at least that is what PC enthusiastic keep saying.

I love how many people got defensive without really providing any example of better in-engine graphics ^^

Just be aware that cut-scenes rendered using the engine are ALWAYS going to look better than actual gameplay.

There is far less to be rendered in a cut-scene, so the textures can be upped quite a bit.


I'm aware of that. Uncharted 2 & 3 used the same technique for cut-scenes and they looked better than the gameplay but it was not a huge difference.

Cut-scene :

Gameplay :


Precisely. ND has shown that they can get the in game models to look 90%+ as good as the cutscene model. Anybody referring to that Chloe image to say "this was a huge downgrade" needs on of these, as they are clearly cherry-picking:

E3 on the left, final build on the right. Not so much of a "huge downgrade" now, is it?

 

This is irrelevant. What you aren't understanding is the fact that it isn't the character models that won't look like that in the final build, its the animation and probably lighting. You will see the animation in cutscenes possibly, but cutscenes aren't gameplay. Also, you can't capture animation in screenshots. To believe that the entire U4 game will be rendered at the same quality as the video of Drake's face up close, is quite silly. In regards to those screenshots you posted, when you want to post comparison shots then make sure they are native esolution not scaled down shots to make everything look like its rendered in supersampling.