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zarx said:


The question is whether they would have achived the same level of improvement if they had released the PC version by it's self. From the trailer it looks like they have made major asset changes especially in terrian detail. If they had the resources available to have all the content and engine updates ready by XMAS last year they would have had it ready for the console launches. Bottom line is if they launched the PC version before the current gen console versions they wouldn't have had the time and resources to add the visual polish they have. All three versions will come when they have added the next gen polish they wanted.

Rockstar launched GTA V in September. Launching the PS4/X1 version by Christmas would have been a slap in teh face to those who bought it less than 3 months before for the current gen consoles.

But that wouldn't have happened with the PC version. In any case, they've done it this way, so that's it. 

zarx said:

As for Assassin's I think Ubisoft know what they are doing. The co-op focus is Unity's Boat combat, if done right it could be a pretty different experiance. Especially if they tweak the AI and dificulty to push the teamwork aspect. And the current gen only focus with new tech is also a draw. The increased scale and veriaty of the crowds, enterable buildings etc are pretty nice additions. If they can also change things up a bit in terms of mission veriaty it could be a compelling package.

The enterable buildings... we'll see. I doubt it goes beyond a few and obvious buildings. More people in the streets and biger cities is good, but not groundbreaking.

And co-op... well, it's good for those who like it, but useless for those (me) that don't.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.