amak11 said:
So my opinion is wrong? I'm glad you have that big of an ego to call someone elses opinion wrong. I can call your opinion wrong, but i'm not the one stating my opinion as fact. Stop being ignorant to what people are telling you. Nothing about Zelda is realistic; The greater Zelda community does not want a hyper-realistic Zelda if you noticed. You're so out of touch with the Zelda community you are lying to yourself to try and justify your reasonings for a huge change in art style. Your age plays a huge factor in to the type of Zelda game you like. I love the cartoon style, but my first game was on SNES. I wasn't able to enjoy OoT and Majoras mask until I got my Zelda collection with my GameCube. |
No one said anything about "hyper-realism". A realistic Zelda is something like what they showed at E3 back at the Wii U reveal- You know, the game that had fans drooling for a long time? It wasn't realistic, but the emphasis on the darker tone and amazing realistic lighting gave the vibe that the Wii U was truly a next-gen console worth owning. A Skyward Sword 2.0 artstyle is beautiful, and I love it, but its not going to sell as many copies.
Your opinion is wrong. You know why? Realistic Zeldas have always sold more. OoT and TP sold more than WW or SS. TP itself sold 7 million, compared with the 3.75 million that Skyward Sword sold, and it had a MUCH smaller install base than Skyward Sword when it came out.
Facts are facts. My age has nothing to do with artstyle, so I'd advise you keep it out of this discussion, because it lends you no credibility. I've played every single Zelda (excluding the CDi games), and I've loved almost all of them dearly. Just because I was born in the mid 90s doesn't mean I lose all credibility on the older games.
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC