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Here´s a description from a guy on GAF who saw the game:

"What was shown is actual game play. Someone was controlling the character. The character had the two weapons most of us saw already. The blunderbuss shotgun is straightforward, but the reaver butcher thing is retractable. You can use the retracted blade for quick attacks and the opened blade for stronger and longer attacks. Also, these are definitely not the only weapons.

The game is definitely like the Souls game in a more gothic theme that made me feel like Castlevania. Enemies had chatter behavior and reacted to the player like shielding once they saw the player. They also showed npcs that looked like players themselves fighting monsters. You got the choice of helping that npc or using them as a distraction.

Monsters ranged from the mutated people who were all bandaged up and had long arms to oversized crows that didn't seem dangerous as they were grounded until they try to chomp you like a crocodile with a screech of death. There were also dog creatures that would warn enemies of your position, and a large dude that was banging on a gate giving you the suspense of finding out what it is.

Then they showed a boss. I have no idea how to describe it. It's like an entish wooden beast, massive in size, and attacked with claw swipes while you're stuck in a small corridor.

That's all I have."