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kitler53 said:
Kyuu said:

- Expectations play a main role in a gamer's judgement.
- Multiplatforms were great.. exclusives not as much.
- CGI.. CGI and CGI again. Partially the reason why exclusives were underwhelming.
- Sony overall probably had the better lineup, but their presentation was worse.
- Many dreams were crushed. Shenmue, TLG, GT7, Crash, Legend of Dragoon (LOL)
- "CONKER IS FUCKING BACK!!!!!... oh wait.." I'd feel utterly trolled if Sony pulls a similar move with Spyro.
- In case you didn't notice, LBP3 isn't being developed by Media Molecule. Though the reveal was the show's biggest surprise, a big question mark still remains.

Some of those who eagerly anticipate a few impossible-ish games sadly won't value it from an objective perspective. Show a thousand decent games without giving them what they want and they'll be pissed about it and factor that into their score.

do we know who is developing LBP?

to be honest, LBP vita (tarsier) was better than 1 or 2 which were developed by MM.  i'm okay with MM moving on and we already knew they did for at least a year now.  it was either have someone else do LBP or no LBP at all. 

i'm quite happy to have LBP, quite surprised to see it shown last night, and floored to find out it is coming this holiday.

I just hope sony goes the "nintendo" route with this game.  LBP should be a once per generation type game.  no sequels on ps4 please.  just give me a yearly, holiday expansion pack with ~10 new levels and 1 new gameplay mechanic and i'll be very happy.  the community levels are great enough to keep me coming back from time to time anyways and i don't want a split userbase like last gen.

exactly what I'm thinking with LBP and with GT to be honest.  Wait a year or two for each to make their way onto the console and let them have legs.  LBP3 having ALL the levels of the first two is amazing and they can add content easily.  It really can't look any better with that art style so no reason for sequels on the same system.




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