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What can 10% do? Just in terms of pure pixel count you might be able to go up from 1408x792 to 1483x835 / 1600x900 to 1684x950, if you take the best case interpretation. (10% freed up, going from running at 90% to 100%, factor 1.111) Or if you run an average of 27fps, you might be able to reach 30fps.

Ofcourse it's just the GPU that has a bit more time, memory still runs at the same speed. Plus if you have to go from rendering the scene in one go, to using tiled rendering (or virtual extension of the esram), the advantage will be even less.