baloofarsan on 09 June 2014
| Shinobi-san said: Am i the only one who thought the demo actually went well? That was the first time Jimmy legitimately looked like he was having fun in one of these forced demo playthroughs. It was cringe worthy watching him play through uncharted and killzone...the only good things he said about that was "this looks amazing". Here he seemed to be having fun...so did tatum. I also noticed that they picked up the controls pretty easy. The tracking was almost perfect! No perceivable lag either. Although i wonder about the control scheme...two moves for both hands but how would you move around? That's pretty much where the move failed. All the nice tech demos used two move controllers..but when it came to actual game implementation most only used one. That's an issue that Sony still doesn't seem to know how to get around. With the right strategy this could take off nicely. I think interactive experiences has a real place here..less so traditional games. However there's a lot going against this. A lot of what has already been mentioned in the thread. Either way though i think the demo went well, and Sony is probably glad with the outcome. I hope we see more at E3. Knowing Sony though i really doubt they have a solid strategy for Morpheus. |
Look at the right screen at 3.20, Fallons right hand is stuck at the hip of the doll for a long time.







