Twilord said:
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Are we talking quality or quantity? If it's quality then that is just opinion in which I strongly disagree for the act that Nintendo has been making the same games since the 80s. It is easier to make a great game when all you do is foucs on a few franchises and rinse and repeat. Sony has been more original, more creative and taking more risks than Nintendo since the PSX.As for quantity Sony publishes and owns more franchises than Nintendo does.
For comparing TLoU to Galaxy in terms of quality. We have had a similar Mario experience already with every other Mario game which proves my point. All galaxy did was copy the small planet concept from Ratchet & Clank (who did it on the PS2), bring back Yoshi and capatalize off of the casual success of the Wii.I had Mario Galaxy and found it to be clunky, boring and outdated. I actually enjoyed TLoU, finished the game and found every aspect compelling in which it took game story and design to the next level. No Nintendo game has done that since Ocarina of Time (stoy only since the game designed was very flawed).
The last part is funny since the PS3 has more variety of high quality games than the Wii has. The Wii once again has the same games as every Nintendo generation. The fact that games like LBP, GOW, Infamous, Heavy Rain, Motostorm and TLoU all released last generation as PS3 exclsuives kills your argument. The only original Wii exclusives were crappy fitness and casual games. Sony always brings new franchises each generation that the industry pays attention to.Not the same for Nintendo. Nintendo has never or will develop a game as polished and responsive as GOW3/Ascension. From a design standpoint they may be the best to come from an exclusive dev for any generation easily.







