Intrinsic said:
Hmm, I see your point. I never really looked at it like that. In hindsight, VR is made complete fundamentally because its a 3D display with an expanded visual cone to completely wrap around your vision. So I get you there. What I meant i suppose is that compared to 3D, VR wouldn't just add a certain layer of immersion. Rather it can spearhead completely different genres or evolve existing genres in a way that simply can't be done any other way bacause its not just a view but rather also a control input. |
I'm actually hoping the motion control is optional with VR. I understand certain experiences will be made just for that aspect but I'm more excited about traditional controls mixed with immersive 3D wrap around vision. I find motion controls can be fun but tiring and my main method if playing a game is sitting. If I had to physically swing a sword every time I did that in Skyrim I would have a big mutant steroid arm.
i agree the possibilities are exciting though as long as traditional gaming retains it's place.







