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My arguments are basically the same as the ones against 3D because the pitfalls are not only the same but made worse in most cases.

Many users even those that don't wear glasses were not comfortable with the size and shape of slightly heavy 3D sunglasses. These helmets only exacerbate that issue by several orders of magnitude and add new ones completely cutting you off from your view of your surroundings.

3D consumer facing products were and are prohibitively expensive requiring new displays and expensive glasses. People will claim I can't know that VR will be expensive because we have yet to see consumer facing pricing but they are wrong. OR was a consumer product and an expensive one. Even if Sony can eek out a $200 Morpheus(which I don't think they can) You'll also need a 60 dollar camera so that's already 260 which is expensive.

3D makes a small amount of customers ill. VR does the same.

I'm not saying that VR is bad. I think especially for those looking for immersive gaming it will be unparalleled. I just don't see how it will do better than 3D when it has so many of the same if not worse impediments to it's adoption.