| BraveNewWorld said: Consoles releasing every 5 years would kill the industry. This isn't the 90s anymore. Development and marketing costs are huge and games are either released unfinished (Battlefield 4) or delayed (Arkham Knight). Look at these development costs. (I didn't include marketing.) $200,000,000 - Star Wars: The Old Republic (2011) $140,000,000 - Destiny (2014) $105,000,000 - Max Payne 3 (2012) $100,000,000 - Grand Theft Auto IV (2008) $100,000,000 - Too Human (2008) $90,000,000 - Halo MMO (Cancelled) $70,000,000 - Metal Gear Solid 4: Guns of the Patriots (2008) $68,000,000 - Watch Dogs (2014) $66,000,000 - Crysis 3 (2013) |
I may remember wrong but didn't one bg dev complain about the length of last gen, after a while userbases become more apathetic and just buy the same yearly releases?
In anycase the fact that WatchDogs sold 4x more on PS4 then PS3 says something given the respective userbases. I think 5 years as a minimum is ok, it keeps the industry exciting and people intereste. Maybe its possible that nextgen developers are able to create games for playstation 4 and simply allow higher configuration settings when playing on PS5?







