shikamaru317 said:
I'd have to look at the numbers again because it's been awhile, but from what I remember, the $450 Titanfall bundle did boost March sales by a decent margin. I'm pretty sure that Xbox One was selling 70-80k a week there for awhile while the $450 Titanfall bundle was available, that's a pretty sizeable boost over the 50k weeks we're seeing now. Maybe the reason that February sales were higher is because alot of the people that wanted an Xbox One for Titanfall had already bought one before the Titanfall bundle was announced in late February, in which case the vaslue of the bundle was only $450 instead of $390. Even so, a $400 Xbox is a better value proposition than the $450 Titanfall bundle because not everyone wanted a copy of Titanfall, if you didn't want the game, it being free was meaningless, placing the value of the Titanfall bundle at $450. Microsoft seems to be banking on it being a solid replacement for Halo 5 since they delayed Halo 5. I think you may be surprised at the number of people who will buy it, alot of people have been itching to play Halo 2 multiplayer again. There's a reason why Halo 2 was one of the most popular multiplayer games ever, especially relative to install base size. As of right now there is no Halo multiplayer on Xbox One, if the Master Chief collection provides that, it may sell more systems than you think. Not to mention the fact that there are other 2014 releases coming to Xbox One, including a recent rumored big 2014 announcement at E3. |
so here is the problem with vgcz, adjustments are so frequent and large memory can be decieving.
you are right, kind of. vgcz posted a significant and permanent boost post titanfall and then adjusted everything down later. originally the boost lasted for two months of numbers before being adjusted after this last npd. as the numbers stand now the titanfall boost lasted three weeks before dropping below pre-titanfall numbers of in the 60s k.