elnino334 said:
I read a while back that multiplatform games only add 20% development cost since games are for the most part made on a PC/MAC and then just ported to the specific consoles etc. Sorry I do not have a link for you but I'll look for it. Basically 20% doesn't seem like much if that game can sell another 25% or more on another console. I think is why quite frankly I say over 75% of games coming out are multi platform whether it is 360/ps3 or ps2/wii etc. Again I wish I had links but it seems to me multi = higher sales which negate higher the higher cost. Of course all this can vary on the game. |
Well it seems obvious that multiplatform is a worthwhile decision on the part of developers otherwise they wouldn't be doing it. The real question is what figures make it worthwhile. I'd also guess that 20% cost is a very soft number that could easily go much higher or lower for certain games.







