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elnino334 said:
Words Of Wisdom said:
elnino334 said:

So what do people think? Are 1 million sellers now overrated? Does it being multiplatform diminish the accomplishment? Does it depend on the game? When will people ever be happy with sales?


Essentially it comes down to the fact that it costs more to make a game on multiple platforms than it does for a single platform. With higher costs, higher sales are not only expected, but needed.

Without knowing the exactly levels one could ask if going multiplatform was worthwhile if you see 1 million sales on one console but only 1.3 million sales for that same game on two consoles for example.


I read a while back that multiplatform games only add 20% development cost since games are for the most part made on a PC/MAC and then just ported to the specific consoles etc. Sorry I do not have a link for you but I'll look for it. Basically 20% doesn't seem like much if that game can sell another 25% or more on another console. I think is why quite frankly I say over 75% of games coming out are multi platform whether it is 360/ps3 or ps2/wii etc. Again I wish I had links but it seems to me multi = higher sales which negate higher the higher cost. Of course all this can vary on the game.


Well it seems obvious that multiplatform is a worthwhile decision on the part of developers otherwise they wouldn't be doing it.  The real question is what figures make it worthwhile.  I'd also guess that 20% cost is a very soft number that could easily go much higher or lower for certain games.