Soundwave said:
Play4Fun said:
Soundwave said:
Play4Fun said: Nintendo should listen to their fanbase and not people that want them to try to be like Sony/MS, enivitable leading them to failure. $400 - $500 console with @100 loss...LOL. Nintendo needs more Wii-like consoles. Not GC-like consoles. |
Great. Now you just need a once in a lifetime idea/concept for a controller every 5 years to make that business model work. Because basically every Nintendo console is a "GameCube" otherwise. That's the whole thing this gen, they tried to sell their new machines on forced novelty (a tablet controller + a 3D display) and have not had anywhere near the same success.
Maybe they can attract the pervert market next time out with a dildo-mote. Blue ocean and all that.
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Wii-like console doesn't mean new controller concept every gen...
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It does mean you need to have some kind of mindblowing new novelty each generation to make up for the fact that you have a console that is probably very underpowered and lacks third party support.
Which is a tall order to ask of your R&D. It's basically akin to gambling ... you are rolling the dice on some new idea taking off, but if it doesn't, you're pretty much hooped for 5 years at a time, which is a harsh price to pay.
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People such as yourself and the OP seem to think that because expensive consoles, that take big losses and have lots of third party support is what works for Sony/MS, that must mean it's what would work for Nintendo as well. Well, it's not.
Third party mature/cinematic/story-driven games don't drive Nintendo console sales and powerful, expensive hardware won't get them the same 3rd party support as MS/Sony, it just gets them financial losses. Trying to cater to the hardcore or third parties won't get Nintendo anywhere.
The requirements for a successful Nintendo console are different than for Sony/MS consoles.