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Soundwave said:
Play4Fun said:
Soundwave said:
Play4Fun said:
Nintendo should listen to their fanbase and not people that want them to try to be like Sony/MS, enivitable leading them to failure.
$400 - $500 console with @100 loss...LOL.

Nintendo needs more Wii-like consoles. Not GC-like consoles.


Great. Now you just need a once in a lifetime idea/concept for a controller every 5 years to make that business model work. Because basically every Nintendo console is a "GameCube" otherwise. That's the whole thing this gen, they tried to sell their new machines on forced novelty (a tablet controller + a 3D display) and have not had anywhere near the same success.

Maybe they can attract the pervert market next time out with a dildo-mote. Blue ocean and all that. 

Wii-like console doesn't mean new controller concept every gen...


It does mean you need to have some kind of mindblowing new novelty each generation to make up for the fact that you have a console that is probably very underpowered and lacks third party support. 

Which is a tall order to ask of your R&D. It's basically akin to gambling ... you are rolling the dice on some new idea taking off, but if it doesn't, you're pretty much hooped for 5 years at a time, which is a harsh price to pay. 

People such as yourself and the OP seem to think that because expensive consoles, that take big losses and have lots of third party support is what works for Sony/MS, that must mean it's what would work for Nintendo as well. Well, it's not.

Third party mature/cinematic/story-driven games don't drive Nintendo console sales and powerful, expensive hardware won't get them the same 3rd party support as MS/Sony, it just gets them financial losses. Trying to cater to the hardcore or third parties won't get Nintendo anywhere.

The requirements for a successful Nintendo console are different than for Sony/MS consoles.