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czecherychestnut said:
1) I only have 100GB a month with is split 50GB on peak and 50GB offpeak. Once you factor in downloads for movies and tv shows, I can't afford to download a 30-40GB game every month.

I feel you there. Download caps are still prevalent in some areas, but hopefully that will change soon. I go through 100gb in a week sometimes :P

2) Digital games last so long as the servers are running. As someone who still occasionally dusts of the Atari 2600 from when I was a kid to play Riverraid, its nice to know that I can play these games until the hardware carks it. With digital, I could only play it until the servers are shut down.

Physical games only last as long as the disc doesn't scratch up or the conectors on a cartridge don't become worn out. Nothing realistically lasts forever, but I see no reason why the servers can't stay up. Apple servers for mp3 dowloads have been up forverer, and Steam downloads have been and will be available for a loooooong time. Both Xbox and Playstation are prevalent enough brands that I doubt the servers ever go down for download, especially as streaming becomes more popular.

3) In Australia at least, digital is more often than not more expensive than physical copies in store, leaving digital with the only benefit of not having to find the disk to play a game, and that benefit is not worth the negatives of points 1-3.

Digital games always cost the same, but that's not where the value is. Digital games go on sale MUCH more often than physical- like I said, you can get a $20 game for $5, or 50 Steam games for $20, if you buy games in bundles or during the massive sales that come with digital distribution. Also, no taxes on digital downloads (not 100% sure about Australia, but I imagine the case would be similar).



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC