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Soleron said:

Performance isn't the major problem in the industry right now. Cost is.


There is no cost increase here. Developers who shell out for an engine license will see easy performance gains, those who don't can still build to OpenGL ES or decide for themselves if it's worth the effort to learn Metal. The lowest common denominator isn't going anywhere.

And performance is always a problem in mobile, if only for the sake of battery life.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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