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Mr Puggsly said:
Normchacho said:


That's not what you were saying in the OP. You said that they should have marketed for it's story LIKE a QD game.

"Ryse should have been marketed for its story and graphics not gameplay. Much like games from Quantic Dream.

Think about it, Ryse is a cinematic game with lots of button prompts, fantastic visuals, and a good story. It should be praised for being a well executed cinematic experience the same way Quantic Dream titles are praised. Not trashed for being a mediocre hack n' slash game."

Bold: I think you have that backwards. Beyond was QDs first game not to get at least an 80 on metacritic while Crytek hasn't had a game break 80 since Crysis 2.  QD last game before Beyond was an 87 while Cryteks last game before rise was a 63.

Even if QD had made Ryse it would have been panned. It's a bad game. It just would have been panned for having a mediocre story (especially for a QD game) and not having good enough gameplay to make up for it. The reviews might have even been worse.

This conversation has gotten much deeper than the OP... but I still stand by the OP.

Ryse isn't bad, nor is it great. Beyond is even worse and has a terrible story... yet scored pretty well. Go figure.

I consider Crysis 3 Crytek's last game. Warface feels more like a side project.

I think the problem here is that you're mistaking your opinion of the two games as the general consenus. Beyond was better reviewed and has a much higher user score on metacritic because people thought it was better.

I've already pointed out that QD has a better track record than Crytek so people aren't just used to bad games from them. There really isn't anything that could be done to help Ryse get better reviews without improving the game.



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I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.