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No one is forcing these Japanese developers to follow their western counterparts with high budget, high production value games. I'm sure many could have easily created mid-tier games or have two tier (PS3/PS4) games that would work. If I was an exec at one of their companies, I would be more focused on filling in genres/ opportunity to expand than that of I have to spend a lot of money to get this game off the ground. I feel a company like Arc System Works will find success for guilty gear by filling a void (lack of fighting games on Next gen systems). Seems low risk high reward.