curl-6 said:
Not even close; it cranks up the shiny-ness and glare/contrast filters to try to look better, but even Killzone Shadowfall on PS4 doesn't have animations/smoke/explosions as good as the 2005 trailer. |
And it's not just for the rendering, the trailer was exciting and new for the very large scale it was displaying. You join and fight a full scale war in a big and very detailed city. The depth, the IA, the number of units and the physic makes it feels very interactive and real. What you get in KZ2 is totally different, it's massively scaled down to a "yet another console fps".







