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Gimmicky, as always with Apple. The restrictions applied to Metal dev and licencing, as always with Apple, will make most devs not care about it. Then is it that relevant on a mobile?

Not sure, look at the game already on iOS using the full power of the iPhone: Infinity Blade. That's about it, most other games are 2D, use casual devkits like Unity or their own like Gameloft in-house engine.