DevilRising said:
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With the current gen PS4/XBO, the disc drive is practically useless. It has only two functions.
- Distribution medium and facilitates game install to HDD.
- Security validation of installed game from disc (so basically even though it copied itself to your HDD you need it in the system for the game to run)
This is primarily done because HDDs transfer data to RAM much faster than disc drives. So it just makes sense to have everything installed to the HDD and games run from there. However, we are still talking about 5GB of data here (thats how much RAM is usable by devs on the PS4/XBO). Now devs don't have to move 5GB of data from the HDD to RAM all the time, but the would at least be moving like 3GB everytime you get to a new level. Now even if data is moved from HDD at the peak sata2 interface speed (which it isnt but I am trying to keep it simple), you are looking at 300MB/s max.
That means it will still take 10secs to load a level. In a post I made earlier in this thread, italked about something that could be the only way to "mostly" do away with loading times.







