its easier and cheaper to just put an SSD in there.
In 2019/20 (around when the next consoles are due to come out), a 1TB SSD will cost aroung or less than what a 500GB HDD cost today... at least using OEM prices. So theres that. But its not even enough, cause even at that we are still looking at a SATA3 real world transfer speed that peaks at 500MB/s. That will speed up load times by at least 3 times compared to what we have today but then again, the data being moved could be more so we are stll stuck here.
A dream fix that is possible would be something like this. Every console will come with two drives, one tethered to ur SATA 3 interface like they are today SSD/HDD (though what we use is sata2 now) and would be called the storage drive. Then another drive soldered directly onto the board of like 256GB or 128GB called the active drive (AD). Now the active drive being directly on the board can have transfer speeds of as high as 2/3GB/s (for reference a PCIE 3.0 SSD can hit transfer speeds of up t 1GB/s today). So, basically what happens is that you download a game and it goes to your SSD/HDD then when you load the game to play it copies itself to your AD. Now as long as you don't play say more than 2/3 games simultaneously then the game remains on your AD taking advantage of the 3GB/s transfer speeds. If you load a 4th game, the least played game on the Ad gets deleted and replaced. I could actually see them doing this next gen.







