greenmedic88 said:
I forgot to list that. Local storage is one of the biggest handicaps mobile currently has. Apple could fix that in a flash with a Micro SD port, backpedaling on their entire pricing structure in the process, which is why they'll never do it. Charging a $100 for a 16 to 32GB storage upgrade and another $100 for a 32 to 64GB upgrade has gone beyond ridiculous with current solid state memory prices being a fraction of what they were when iOS debuted and yet the pricing model remains. So, the backwards solution will be play games via cloud/streaming or continue to add $100 to each doubling of local storage. Either that or games are going to have to be smaller than they are on console which is no real solution at all if these games are supposed to be the same. They would be like PSV games, which are fine, but not the same. |
evev some of the better vita games are around 5 Gb. but true AAA is in the 20-40 Gb these days making apple a complete non-starter for me. i'd still have to add a controller (which would technically be a peripheral and we know how those are supported) and their still isn't an easy way to get the picture onto a tv without buying another device like chromecast. i'm not playing on a tablet screen, i didn't buy a big hdtv not to use it. they are currently no games and apple has no first party developers.
they have a lot of work ahead of them for me to take them seriously.








