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Kresnik said:

-Basically, the production team was not pleased with the look and visual fidelity of the game. They went back to the drawing board and redid everything, resulting in the 9 month radio silence.


Actually, thats pleasing since PSO looks bad (I'm assuming PSN initially planned to use PSO assets and engine) When I tried PSO it looked very pixelated, filled with popups and the characters had some armor painted on hands. I was cool with it because it was F2P, but I was hoping for something better for a full price single player game ^^

Can't wait to see how it will look compared to PSO.

 Anyways Damn, SAO combat gets addictive once you fully understand it. I'm going with a double handed axe build. Definitly better than expected since I didn't like the psp SAO game.