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Some translated stuff about Phantasy Star Nova.  Doesn't sound too good actually:

http://ryougasaotome.tumblr.com/post/87689512676/phantasy-star-nova-resurfaces-with-new-details

-Basically, the production team was not pleased with the look and visual fidelity of the game. They went back to the drawing board and redid everything, resulting in the 9 month radio silence.

-The project is still set for a 2014 release, and will feature adhoc multiplayer. No online currently.

-The feel of the game is supposedly close to the original PSO.

-Everything you use, from weapons to healing items etc, must be gathered by the player character. The idea came from the theme of “survival.” Armor can break and be damaged. 

-Anything you made in PSO can be recreated in Nova with super high quality visuals.

-Depending on certain conditions you clear, designs can be changed.

-The world/universe is shared with PSO2, but only races and classes from Episode 1.

-The combat system is fairly different from PSO2. Those without PSO2 experience might actually be able to jump in more easily than PSO2 players.

-You start the game with barely anything at your home base. As the game progresses, the players can choose what to have built according to what they need.

-More info will be announced on June 15th at the Phantasy Star Kanshasai 2015.