sundin13 said:
2. He could have just been doing the studies for scientific purposes at first with his wife and daughter developed beside him, and when he lost them his goals changed... 4. ...that may just be the most inane comparison I have ever heard. I am sorry, I cannot respond to that without saying something that would likely get me banned. I will just point out that you seem to agree that the way she got saved is entirely idiotic and that was pretty much my entire point. Anyways, that last paragraph sounds like the ultimate concession...you didn't say it was a good story. Okay, then what are we arguing for? This is a game built around story and in my opinion, a game built around story, with a not-good story, is a not-good game. You can feel whatever you want, but I made my case as to why the story was bad and you don't really seem to be disagreeing with me. Finally, non-linearity is pretty much awesome when done right. From Baccano to Memento, it is done to allow the viewer to piece together pieces of the story and watch as they come together to the thrilling conclusion. The common thread that these stories have is that they often feature characters with little change. A dynamic character jumping around a story would be a mess, and lifelong character study such as Beyond is all about dynamic characters. There is a time and place for non-linear stories and they can be some of my favorite stories when done right, but Beyond is not the place, and it did not do this right.... Also, jumps in linear stories are fine and happen pretty much all the time, and it is made even easier in video games. With a little bit of writing that wouldn't be any concern.... |
You didnt, what youre doing is nitpicking. Does the story has flaws ? Yes it does, its very hard to find a perfect story in any media but it does manage to tell the tale it set out to tell and make sense in the end. Its non linearity made for an entertaining storytelling mechanic and it makes sense whithim the story itself as in the end we learn the whole game was Joddie writting down the fragments of memory she still hadnt lost after the events on the Black Sun, adn since her memory was all screwed up she wasnt remembering the stuf in theyre correct order.
And you have to fail rather miserably to be saved in Homeless, so you cant realy blame the game for bad storytelling if you yourself failled at beeing a badass, Joddies is only as badass as you are capable of completting the action QTEs sucessfully (and that was the case on Heavy Rain too, you could escape arrest if you were good at the QTEs or get arrested, you could complete the car chalenge or drive headfirst into the wall and other things)cause if you fail every QTE she always gets helped or saved by Aidan or something.







